Game Design Document / Completed
Dragons: The Three Kingdoms.
A third-person dragon-adventure concept with elemental kingdoms, character switching and detailed gameplay scenarios.

Inside the document
Read the original.
Explore the complete concept, from its world and gameplay systems to the design decisions behind them.
PDF · English · 38 pages · 16.1 MB
Design document, not a released game. The PDF is preserved as provided; study documents may include reference imagery. Read PDF opens a new tab.
Three kingdoms, three dragons
A once-peaceful world of ancestral dragons has fractured after the theft of royal eggs. Three young dragons grow up away from the kingdoms now controlled by mercenary groups.
What the document explores
This first-year ARIES personal project develops the universe, world map and scenario alongside third-person controls, character switching, bosses, health, pickups, the HUD and factions.
The level-design work includes a top view in Visio and a 3D version in SketchUp. Gameplay scenarios cover the first fifteen minutes, an ocean boss and a bonus world. The assignment specifies PC play with an Xbox One controller.
The original document is dated April 2017 and includes its bibliography. This is an archived student game concept, not a released game.
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